Tag: MMO

  • Falling Guillotine is so good, basically Dark Drinker 2.0

    Destiny 2’s latest updates have these swords are outta control (in a good way) and ridiculous in terms of power (and I love every minute of it).

    Lots of other updates are in place as we dive into the dark, but the swords stand out and Falling Guillotine is just so darn good. Temptation’s Hook is solid too, and looks funky, but we’ve got Dark Drinker 2.0 on our hands and we can’t put it down. The two new swords will both be acquired from this season’s Umbral Engrams, and Big Purple can also be attained by progressing through your season levels. 

    According to PCGamer, the swords are reprized versions of exotic weapons from Destiny 1. They come with unique and heavy attacks. 

    Temptation’s Hook

    Temptation’s hook is based on Bolt Caster. It’s useful for dealing with substantial damage both from a distance and up-close attacks as it fires a spinning disc of electricty. The Massive Breakdown team concluded that Temptation’s Hook has less damage than other swords that belong to the Adaptive Class. However, it still comes with perks like Vorpal Weapon and Relentless Strikes. It also has a Boss Spec mode. 

    Falling Guillotine

    Purple has never looked this good. They’re calling it the Dark Drinker 2.0. The Falling Guillotine is formed like a tuning fork that unlocks from rank 30 in this season’s pass. You can aim for it from the Umbral Engrams by focusing them before decryption at Drifter’s talking dustbin. 

    As you’ve guessed, Falling Guillotine is based on Dark Drinker. It really leaves a dent with its perks; Jagged Edge, Relentless Strikes, and Whirlwind Blade. The combo is one heavy spin attack, which is followed by five lights. 

    The highlight of this season falls on Falling Guillotine. It’s too good to be true that YouTubers themselves are questioning if this is right. Some even claimed that it might be a game bug. However, Hearthstone designers explained that the damage is correct, but the gameplay displays are wrong and caused by server/client issues. 

    Falling Guillotine leaves out a trail of corpses that players should fear the sight of it. 

    Temptation’s Hook is beautiful too, but if you’re not using Falling Guillotine to destroy the crowd, then simply give it a try.

    It also looks like a giant rectangle the size of a small apartment, so, enjoy that.

    It reminds me of those massive swords from Soul Caliber.

  • Amazon’s upcoming MMO teases character progression

    Amazon Game Studios released a breakdown on their upcoming MMORPG, New World. The comprehensive breakdown is solely on how the character progression works. 

    As reported by Games Radar and New World, the progression is divided into three categories; Core Attributes, Trade Skills, and Weapon Mastery. In GR’s report, Amazon Game Studios described the CA as a point system, which they’ve stated, will, “ultimately govern a large part of how powerful you are relative to the various hostile creatures and other players in Aeternum.” 

    The Core Attributes, as stated on the website, is divided into 5; Strength, Dexterity, Intelligence, Focus, and Constitution. For strength, it depends on your power with melee weapons. Dexterity relies on your effectiveness with ranged weapons. Intelligence is your power with magical weapons. Focus, however, is determined by your Mana recovery rate and cooldown time. The constitution is your health. 

    Trade Skills, according to the website, is “Trade Skills make up a variety of non-combat skills that you can master. There are 4 Gathering Skills, 5 Refining Skills, and 7 Crafting Skills.” All in all, these three categories have 16 skills. 

    The four gather skills comprise of Mining, Skinning, Logging, and Harvesting. The five refining skills are Smelting, Stonecutting, Woodworking, Tanning, and Weaving. Lastly, the seven crafting skills are Weaponsmithing, Armoring, Jewelcrafting, Engineering, Arcana, Cooking, and Furnishing.

    In their website, the seven crafting skills were stated as:

    • Weaponsmiths craft melee weapons.
    • Armorers craft soft and hard armors.
    • Jewelcrafters craft trinkets.
    • Engineers craft ranged weapons and ammunition.
    • Arcanists craft potions, tinctures, and magical weapons.
    • Cooks craft meals and drinks.
    • Furnishers craft furniture, storage, and trophies for houses.

    Weapon Mastery is standard fare, as many MMOs. In this game, every weapon comes with WP and with two distinct skill trees. As reported by GR, weapons have active abilities, passive modifiers, and bonuses. To gain these, you must defeat your opponents to gain XP. 

    New World is reported to be in its Alpha Stage. It was supposed to be released last month. However, due to the pandemic, workers were forced to telecommute.

    New World will be in closed beta in July.